On Tree Form
The Druid Changes were announced today. I’m not going to go into a great deal of depth here, because there is only one that concerns me: The changes to Tree form.
Tree of Life is changing from a passive talent to a cooldown-based talent, similar to Metamorphosis. Mechanically, it feels unfair for a druid to have to give up so much offense and utility in order to be just as good at healing as the other classes who are not asked to make that trade. We are exploring the exact benefit the druid gets from Tree of Life. It could strictly be better healing, or it could be that each heal behaves slightly different. You also will not be able to be banished in Tree of Life form (this will probably be true of Metamorphosis as well). Additionally, we would like to update the Tree of Life model so that it feels more exciting when you do decide to go into that form. Our feeling is that druids rarely actually get to show off their armor, so it would be nice to have at least one spec that looked like a night elf or tauren (and soon troll or worgen) for most of the time.
I have always been attached to Tree form. Sure, in the past I have described it as ‘dead broccoli’, ‘sad sapling’ and goodness knows what else. However, there is one reason I (and many other people) rolled a Druid in the first place
I Wanted To Be In Forms.
I’ll say it again: I Wanted To Be In Forms.
I loved flailing my branches around. I loved thwapping things and punching things with my branches. I loved getting into duels with people and branch punching them until one of us gave up.
So, in defence of Tree form. The reasons why I never found Tree form to be a painful part of being Restoration – my reasons and my reasons alone, because I can’t not speak for the rest of the community. I can speak only for myself.
In WoW, there are essentially 7 main things we can do. Level, Quest, Instance, Raid, Battleground, Arena and Role Play. Tree form does affect how we do each of these to some extent.
1. Levelling.
Many people have raised the argument that ‘This makes levelling better for Resto because they aren’t forced into Tree form, where they can only heal and are gimped’.
First things first – if you are levelling Resto, I will assume you are either a) a masochist or b) are levelling through instances. Levelling Resto is not practical guys! Sure, I’d consider it, but then I am somewhat masochistic, and very very silly. Not every spec has to be a viable levelling spec.
Secondly, no one is FORCING you to go into Tree. It’s a button, you don’t have to bloody click it. You want to cast offensive spells and heal at the same time? Stay in caster form, doofus. Shift in and out when you heal yourself if you REALLY want.
2. Questing
This is very similar to above. Either a) get a Dual spec or b) don’t quest in Tree form. I have quested as Resto out of Tree. I have respecced to my Bear spec to quest. No, you shouldn’t have to have 2 specs to quest. You are always free to quest in caster form anyway. All that has happened is that choice has been removed. And the change isn’t going to make questing any more efficient – your offensive spells are still going to suck ass, because you are a bloody healer! All that will happen is you’ll be able to heal yourself a bit better (can’t say that will help me questing personally – my problem is other stuff dying very slowly, not me dying).
3. Instancing
‘Oh, now you’ll be able to help out in instances! You aren’t locked in to JUST being able to heal!’
Now, I don’t know what Cataclysm is going to be like, instance wise. However, I think I got both types of instance healing across Burning Crusade and Wrath.
BC – OMG Druids occasionally had to do other stuff like CC. And healing was HARD. Heroics back then weren’t a cake walk like heroics today, unless you were in amazing gear (and, unlike now, your average player did not have amazing gear, because gear was much harder to get). So, yes, you occasionally had to shift out of tree, Hibernate something, then shift back in. Wasn’t a big deal. It could be fiddly, and you had to time your HoTs on the tank to make sure they were still covered while you were doing other stuff (and heaven help a DPS who pulled aggro while you were shifted out), but it was FUN.
Wrath – Starting out, I never did anything but heal in instances. I couldn’t afford to be fiddle faddling around DPSing or scratching my barky butt. People needed heals, dang it, and I had to give it to them!
Now, even heroics are a cake walk. So, if I get bored healing (which happens a LOT), I’ll shift out and cast some spells. Then I might shift back into Tree. Sure, some people think I shouldn’t have to be doing this shifting about. I also probably shouldn’t be DPSing either though – that’s not my job, that’s not what I am there for. And I most certainly don’t have to do it to benefit the group.
If I have to, I’ll shift out to help out. Not a big deal. One GCD. Which, really, in 5 mans? Who the hell cares?
4. Raiding
If I am not healing in my raid, I am doing something wrong. I have never had a raid leader ask me to ‘Please do a smidgen DPS while you are healing’. Perhaps my raid leaders are strange or something, and it’s common for healers to be DPSing. Who knows?
Situations where you DO have to do stuff other than heal? Sure, they might happen. Leotheras the Blind was a great example of healers having to DPS. And we managed that wonderfully well as Resto Druids with Tree form. It might be a smidgen easier now, but I would never say it was hard, and it was a trade off I was happy with.
5. Battlegrounds
When I am (very rarely) in a battleground, I tend to stay in Tree and heal. This could be bad. I’ve been known to be a bad when it comes to PvP. I stick with a group, hope that they will protect me, and heal until my leaves have fallen off. If someone does come after me, I shift out, root them, then do the wimpy thing and run away if there is no one around to help me. What can I say, I’m non-confrontational. I guess a little more offensive ability might be useful here, but really, I like sticking around groups and just healing.
6. Arena
Ahhh, THIS is where I think the motivation for this change has come from. It is very obvious that this will benefit Druids in arenas. No more shifting out to kill someone, or to CC someone. Druids will be a much smaller target in arenas. It just irks me no end that the people who do every other thing in the game have to be changed because of arena. I guess that is where the game went when they introduced arena.
7. Role Play
This is most definitely not my area of expertise. However, I am not sure why you would have a Resto Druid on a Role Play server unless you were willing to work around the whole ‘Tree thing’. I feel for people who might have stories that this messes with somehow.
Image by Keeva
People keep saying that there is no use in QQing. That these changes might not make it live. That is very true – many things change between beta and release, and then they change again after that. But if we do not let Blizzard know what we think, how will they know what to keep and what to change? Voice your feelings about changes, positive and negative. Don’t start planning your whole WoW experience around them, but let Blizzard know what you think – believe it or not, they DO care, if only because customer happiness affects their bottom line.




